3/31/2023 0 Comments Topnotch lootWhen metadata is copied to the clipboard, the BBCode tags are now separated from the metadata YAML by line breaks. The game install path and local AppData path settings now have folder pickers that can be used to simplify setting values for those settings.When a new group is added in the Groups Editor, it is now added in the centre of the visible area, and offset downwards if there is already something at that location.Groups in the Groups Editor graph now have a little padding so that their names do not run right to the edge of the graph's area.Groups graph layout has been improved: it now runs left to right to make use of the available space in most screens, group names will no longer overlap, and the layout algorithm now produces better results for non-trivial graphs.The new dialog can be suppressed using a new setting in LOOT's settings dialog. If sorting makes no changes a notification dialog is now displayed by default.It now adds the missing group to the list (with a note that the group does not exist) and selects that group. When opening the plugin metadata editor for a plugin assigned to a group that does not exist, LOOT would set the Group dropdown to the first listed group.The progress bar in the progress dialog now uses the full width of the dialog as intended.LOOT would forget about any groups that were not connected to any other groups when exiting the Groups Editor.LOOT detects and logs when it's run from Mod Organizer, but its detection did not work for newer versions of Mod Organizer.When checking if old (pre-0.18.0) game masterlist settings could be migrated, LOOT checked the wrong settings fields, so would never display a warning if automatic migration couldn't be done.Group positions in the Groups Editor will now be remembered, unless a group with no saved position is encountered when opening the Groups Editor.The Groups Editor window can now be maximised and minimised using the new buttons in the window frame.A "Show only empty plugins" filter hides any plugins that are not empty.A "Show only warnings and errors" filter has been added that combines the Bash Tags, sources, notes and messageless plugins filters.LOOT uses the Boost, cpptoml, and spdlog libraries, and the Qt framework. Swedish: Mikael Hiort af Ornäs, simoneddeland, ddbb07īeta testing: Too many to list, thank you all! Russian: Tokc.D.K., Kerber, IllusiveMan196 German: lpradel, DaCoolX, Infernio, pStyl3 In addition, the following are credited with application-related support:Ĭhinese (Simplified): bluesky404, silentdark LOOT’s masterlists have gotten many additions, improvements, refinements and translations over the years, and so credit is due to the very large number of people and sources (particularly BOSS’s masterlists) who have contributed to them. LOOT is developed on GitHub, and a full list of GitHub contributors may be found here. Any issues with a masterlist are best brought to the attention of the LOOT Team so that they may be remedied. Nevertheless, the LOOT Team appeals to the community to avoid the distribution of unofficial masterlists, as this would only hamper the effort to create one set of stores for load order information. LOOT has been specifically designed to prevent it being locked into the LOOT Team’s official masterlist repositories. It may be that what the derivative work would do differently is already planned for a future version of LOOT or would be happily integrated into LOOT, thus avoiding any extra effort by others. While the GPL license allows anyone to make derivative works of LOOT, the LOOT Team encourages those thinking of doing so to first discuss their reasoning for such an endeavour with the Team. The full texts of both licenses are included in Copyright License Texts. The documentation is distributed under the GNU Free Documentation License v1.3. LOOT and its API are distributed under the GNU General Public License v3.0.
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